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Eternal card game ranks
Eternal card game ranks








eternal card game ranks

I have just been trying to power through it (tbh, I've been so close to Gold 3 this long now I just wanted to reach it and leave it), got back up to 83 score, then lost two games and dropped down to 45. I think it's safe to say I don't find this game fun anymore. Sounds kind of like ladder anxiety in a different form, no?

eternal card game ranks

There's no excitement for getting win score anymore when I'm like "well if I lose it undoes this completely and then some". It's just telling me that I should just stop playing ranked because the effort required to keep my rank in place is exhausting and unrewarding. I get why matches aren't best of 3, but ♥♥♥♥ my life the system they've got is needlessly punishing, even if the hidden ELOs reckon you're lower rank thanyou are. So to have the game basically expect you to win 2 games for every loss just to stabilise your rank is completely ridiculous. In other words, we have to go on the assumption that people will lose 25-50% of their games, especially at lower ranks. Card games don't have a "dominant" strategy otherwise they become boring, but it leads to decks being countered by others. It's not something that's a skill issue or remotely their fault ,but in a game of rock paper scissors, sometimes you just lose. World class champions have win rates lower than 75% because they just lose due bad matchups or bad luck. MTG tournaments are done in rounds of 3 because the assumption is you might lose entirely out of luck. Consistent wins aren't a thing, regardless of how good you or your deck is. However, card games are so heavily influenced by luck. Even MOBAs still tend to award more score for a win than a loss, and they are affected by things like team comp and teamplay. If you are good and against someone else good, you win by playing good.

eternal card game ranks

The fact is that winning in most other eSports is a skill factor entirely if you are good, you win. Watching my rank basically hold steady in place is kind of irritating enough, but seeing losses hurt more than wins reward is incredibly demoralising.Ĭard games can't be compared with MOBAs or other eSports games. Pretty sure I follow along with your explanation, however all it's really done (for me) is replaced ladder anxiety with a different frustration. I probably botched the explanation a bit so hopefully it isn't too confusing, I'm sure the devs could explain it better. There's also a "safety blanket" type thing at 0-points which makes it so you can lose a few games at 0-points without deranking. You get rank ups more often which creates the feeling of constant progression. With the sub leagues though, it makes it FEEL better. That's also why there's are leagues and sub-leagues(silver 1, silver 2, silver 3, etc) if it wasn't split into sub-leagues, ranking up through each tier would take forever, and streaks would feel MUCH worse.

eternal card game ranks

For whatever reason, you're less likely to get ladder anxiety if you can't see the real numbers, so thus the sliding-bar rank was created. It sounds pretty silly, but it is a real thing that happens. If people start getting ladder anxiety, they start playing your game less and less. It tends to create ladder anxiety for a lot of people. League of legends did that back in the early seasons of the game and it really didn't go too well. Originally posted by Grisgram:- Or simple, why not use a classic ELO system and instead of the leagues put a 1700,1800,1900,2k league in place? Is this going to get fixed to be closer to.idk, every other game in the bloody world? Why is it so ♥♥♥♥♥♥♥♥ punishing? ¬¬ I've been stuck at Silver 1 for weeks because I'm on about 50-60% wins, but will then just get hit with a bad streak and lose 3 games in a row and my entire score plummets back down again to lower than when I started. I don't know, it seems beyond stupid to me that a game that relies so much on luck expects you to consistently win in order to get up a single rank, so early in the game. Losing a game because you just drew Power cards for 6 turns in a row feels pretty bad as it is, but then for it to just completely undo your previous win. And a card game especially, consistent wins are hard, they're so luck-orientated. That's pretty ridiculous to me most rank games you typically go up faster than you go down, to account for the luck factor. Is it just me, or is the ranked points just demoralising as anything? I'm only on Silver 1 and you lose more points for a loss than you get for a win, even if you lose against someone higher rank than you.










Eternal card game ranks